military solutions

Shooting practice
at close ranges

Training in the conditions of a simulated combat conflict, in which the participants conduct mutual active fire (shootout) at close range.
Over the past few decades, warfare and combat have changed quite dramatically. Among many other changes, one of the most prominent ones is that the typical range of engagement has been reduced quite significantly. These days, soldiers need to get up and close, clear congested buildings, and engage in a brutal form of urban combat that is very different from typical military combat.
In recent conflicts, like Afghanistan, the military isn't engaging in a full-blown invasion. In most situations, they are trying to break down terror cells and take out dangerous terrorists hiding in small buildings and compounds that need to be cleared. This is a relatively new form of combat and conventional military training is simply not enough to prepare a soldier to be effective in it.

Close-quarters combat requires a lot of skills. The first is gathering intelligence. Now, this may not fall into the responsibilities of the team or squad engaging the enemy, but it is still very important that they can memorize the intelligence they are provided with. They need to learn the layout of their combat area, and know every step of their engagement plan. This is essential since a mistake from one member of the team can cost everyone their lives and learn of a failure. Therefore, soldiers need to learn how to maintain situational awareness, stick to their plan, and remember their mission intelligence so that they can improvise accordingly.

The second essential skill is maintaining the element of surprise. The idea is to get in, and decisively implement an offensive force to take down the targets and achieve objectives before the enemy can even react. This is why soldiers need to learn about maintaining stealth and approach the point of engagement without alarming the targets.
Identifying hostiles, and shooting moving targets in small spaces is another essential skill for Close Combat. Even the smallest lapse in judgment can cause a soldier to shoot a hostage or innocent bystanders, and the slightest bit of hesitation can result in death. Therefore, soldiers must know how to separate, identify hostiles and engage them decisively while moving through cramped spaces, where their maneuverability may be hindered.

Lastly, even after the shooting ends, soldiers need to be able to maintain control of the situation and carry out their objectives.

All of these skills are difficult to train together, however, modern training simulators can offer a conclusive solutions shooting training at close ranges. They have a wide range of training scenarios, from hostage situations, and protecting high valued individuals to clearing buildings, and taking out hostile targets.

These simulators use artificial intelligence and hyper-realistic simulations that can respond according to the actions of a soldier and offer them dynamic training environments. They allow soldiers to train their shooting skills and situational awareness in a very realistic and safe environment, which allows them to become way more effective at close ranges.
We have developed a large number of software for shooting simulators. You can get acquainted with all products in the catalog.
Operating system
Works on Windows and Mac OS (Windows emulator)
24/7 full support
Throughout the license period, you receive free support for any questions you may have.
Compatible with any virtual shooting range from third party manufacturer. Such as: Laser ammo, Laser Shot, iMarksman, etc.

Regular free updates
All our software is periodically updated via the Internet. All updates are FREE and you receive updates within the terms of your license. No additional fees or microtransactions. Also add new exercises from the developer's server directly from program interface.
Virtual and bullet
shooting ranges
Can be used for both laser virtual simulators and bullet interactive shooting ranges.
Professional shooters
Our software is created with the active participation of specialists in military and law enforcements, bodyguards and security services, sports shooting, ISSF, IPSC / USPSA and IDPA shooting. The exercises created by shooters and trainers with years of practical experience.

Image quality
Full HD / 4K and 5K
resolution support.
Up to 4 shooters
On one screen at the same time.
Detailed statistics and analytics
All results calculates instantly. Detailed analytics of each result and shooter diagnosis.
Is this software compatible with third-party manufacturers?
Our programs are compatible with the vast majority of interactive shooting ranges on the market, for example iMarksman, Laser Ammo, Laser Shot, G-Sight, etc. If you need help setting up compatibility with third-party software from another manufacturer, we will help you or refund.
Can I buy equipment (hardware) for a virtual shooting range on this website?
We do not sell laser weapons, cameras, and other equipment necessary for a virtual shooting range. At you can buy software for any kind of virtual shooting ranges. Our software is compatible with programs from any other manufacturers, for example iMarksman, Laser Ammo, Laser Shot, G-Sight, etc.
What conditions need to be created in order for the virtual shooting range to work as efficiently as possible?
  1. Absence of direct sunlight, as well as reflections from bright (brighter than the projection) light sources (for example, a mirror reflecting lamp light into the camera lens).
  2. The surface on which the projection is placed should not be black / dark (black / dark surfaces absorb the laser beam from the weapon mockup and it becomes not bright enough for correct recognition), it should not be glossy, as the projection itself is reflected from such a surface not evenly.
  3. Programs work correctly under normal room lighting (but without bright direct sunlight and other glare that is brighter than the projection). Also, do not use completely darkened rooms.
  4. The best distance to install the camera is 3-6 meters from the projection. Do not position the camera too far from the work surface.
  5. Observe the projection proportions by setting the "AUTO" mode in the projector aspect ratio settings - the projector will automatically select the scale according to the resolution of the connected device (computer).
Does it have VR / 3D support?
Yes, software are made with VR / 3D surround image support. It is important that the hardware (computer / projector / glasses) are compatible with each other and it could create a 3D image. For example, all equipment runs on NVIDIA 3D VISION
Minimum and optimal computer system requirements
Minimum requirements:
Processor: at least 1.9 GHz Number of cores: at least 4
RAM: at least DDR3
RAM: at least 4 Gb
Operating system Windows 8/8.1/10/11
Video card: built-in video card can be used

Optimal requirements:
Processor: at least 2.3 GHz Number of cores: at least 4
RAM: at least DDR3
RAM: at least 8 Gb
Operating system Windows 8/8.1/10/11
Video card: discrete at least 4 Gb
What is the quality of the image and screen resolution?
Image quality and resolution depend only on the equipment on which the content will be played. The software supports all available screen resolutions, including 5K (5120 × 2880) / 4K (3840 × 2160) / FULL HD (1920 × 1080).

Games can be run both on a computer with a built-in video card and a projector with a resolution of 800x600, and on a computer with discrete video and a 5K / 4K / Full HD projector - accordingly, in the second case, the picture will be significantly better than in the first.
What warranties do you provide for your software?
In case you don't like the product, 100% warranty for an unconditional (without an explanation of reason) refund for three days.
Do you have trial / demo version of your software products
Yes You can apply for a trial version of any of our software. Use this application form or click on the request a trial version button in the site menu and get 3 days trial version. After your request you will get an email from (check spam folder as well)